When using a laptop, particularly in a public place, or even in the privacy of your own living room with friends, wearing 3D glasses while playing video games can look a bit weird. Particularly while you duck and flinch because of realistic 3D bullets flying at you.
Toshiba aims to solve this issue with the release of its first glasses-free 3D notebook, the Qosmio F750 3D.
The laptop’s 15.6-inch screen uses a
Back in the day, there was only one type of tank game: Pac Man style.
This meant that tanks hunted each other down in top-down mazes, with round balls substituting for “cannon shots”. As hardware got more sophisticated, game developers were able to come up with more advanced iterations of the game. There were Mario-style side scrolling games, in the form of Metal Gear Solid. Then came the third person v
In the early part of 2000, there was the slogan WWJD.
It stood for “What Would Jesus Do?” Some Christian group, probably the ACLU or YMCA or something, popularized the saying and had it imprinted on rubber necklaces. Whereas today’s ghetto kids wear cheap baller IDs, kids a decade ago were strutting around with WWJD around their skinny wrists while sniffing coke or banging up the neighborhood.
Now
There was once a time when having vehicles like cars and planes was something one didn’t see in the FPS genre. Cars were virtually monopolized by racing games and their offshoots, planes were relegated to flight simulators or jet games, and FPS players expected their characters to move around on foot. Early on, this was likely caused by limitations on what could actually be put into a game. However, as the t
Ah, teabagging.
Whereas dunking a bag of fine Earl Grey tea used to be the mark of British aristocracy, “teabagging” in the game world will mostly likely make dignified dukes gasp and powdered women faint.
Simply put, teabagging is dunking your virtual ballsack on the face of a fallen enemy. The practice originated in Quake wars, and from there expanded to other shooter games on the market like Halo, Cr
There was a time when games didn’t have very much in the way of visuals.
Back in the 80′s and early 90′s, games had pretty nifty cover art on the boxes or game cartridges. There were awesome depictions of space fights, monsters and knights. However, once you popped the game in, all you got were 2D sprites moving around in a low-res background.
Doom raised the bar somewhat. Despite the limited tec
It’s been over ten years since Morgan Freeman, scientist warrior in the Black Mesa Research Facility, put on his HEV suit, picked up a crowbar, and started kicking some alien ass.
Since then, the world has moved on. Valve, the online games platform, has ceased to exist, after milking the Half Life franchise for all it was worth, first with Opposing Forces, and later on with Blue Shift. Then there was the ill
Casual games like Bejewelled and Text Twist seem to dominate the market these days alongside big, flashy titles like the Call of Duty series. But in the early nineties, a game broke on the scene that took casual and hardcore gamers for a ride they would never forget. So put away your Xbox controller, disconnect from your game of Text Twist, and take a look back at Doom, the game that changed gaming forever.
Back in
If you have ever wondered about ways that you can kill some time in your day, you don’t want to forget about the internet. This is a great place for you to be able to find plenty of things to do in order to kill some time. One of the things that a lot of people like to do is sign up for plenty of different websites where they can chat and share information about the different games that they like to play
In Counter-Strike, players are divided into two teams: terrorists and counter-terrorists. You can play it in four modes, namely: rescue/hold hostages, bomb target/defuse bomb, escape from/guard an area, and assassinate/guard a VIP. The varied maps maximize tactical possibilities with optional routes, multiple levels and abundant cover. Games are played only in short rounds. Once you are killed, you become an invisi